Velvele License Terms

Version 2.0 · Effective 15 October 2026

These terms explain what you may do with a Velvele template after you buy it on velvele.store. They are part of your purchase contract, together with our Terms of Service. The licensor is Valeryia Herasimava, trading as Velvele (VAT IT12988980962, Via Pietro Colletta 55, 20137 Milano, Italy, hello@velvele.store).

Earlier Velvele Store buyers also benefit from the broader permissions in these terms without buying again. Your existing access is unchanged.

Templates bought on another marketplace are licensed under that marketplace's terms.

1. In short

  • Edit the template and use what you make in unlimited projects, with no time limit.
  • Only your licensed users may open or edit the template file, in the purchased software edition.
  • Every license covers client projects. Paid ads need Commercial Mini or Commercial Pro.
  • Never resell, share or re-publish the template file or its delivery link.

2. Definitions

  • Template: the editable template for the purchased software edition, its included assets and every copy of them.
  • Edition: the version of a product made for the software stated on its product page. Each edition is bought and licensed separately.
  • Delivery link: any link we give you to download, duplicate or remix a Template.
  • Final Output: what you make with the Template once it can no longer be edited as a template: rendered video, GIF, images, Lottie or JSON animation, embed code, or a view-only prototype.
  • Licensee: the person or organisation named on the order.
  • Licensed User: a person who may open, edit or duplicate the Template.
  • Client project: Final Output you make for another person, brand or organisation, paid or unpaid.
  • Paid ads: any paid placement of Final Output, including sponsored or boosted posts, on websites, social media, search, video or app platforms, by you or your client.
  • Employees: people employed by the Licensee and by companies in the same group on the date of purchase; freelancers hired for a single project are not counted.

3. Your license

Solo Commercial Mini Commercial Pro
Licensed Users 1 up to 5 up to 20
Own work, portfolio, client projects ✓ ✓ ✓
Paid ads on web and social – ✓ ✓
Solo
Users
1
Projects
Unlimited, including own work, portfolio and client projects
Paid ads
Not included
Commercial Mini
Users
up to 5
Projects
Unlimited, including own work, portfolio and client projects
Paid ads
Web and social only
Commercial Pro
Users
up to 20
Projects
Unlimited, including own work, portfolio and client projects
Paid ads
Web and social only

Solo was formerly called Portfolio.

You need an Enterprise license, agreed in writing, if the Licensee has more than 50 employees, needs more than 20 Licensed Users, or uses Final Output on TV, broadcast, cinema, outdoor (OOH/DOOH) or connected TV. Write to hello@velvele.store before use.

4. What we grant

Once payment is complete, Velvele grants the Licensee a perpetual, worldwide, non-exclusive, non-transferable license to use the Edition bought, within the limits of the license chosen. You may make the copies needed for that, including backups. All rights in the Template stay with Velvele. You own the material you add yourself.

5. What every license allows

  • Edit the features provided by the purchased edition, as described on its product page, and combine it with your own material.
  • Use the Template in unlimited projects, for yourself and for clients.
  • Deliver Final Output to clients, who may use it for the purpose agreed with you, within your license (for example, no paid ads under Solo).
  • Use Final Output on websites, social media, presentations and pitches, and inside one website or app per project. This permits the finished output; it does not permit distributing editable template files or components. Template components inside a product sold or distributed to many users require a separate written Enterprise agreement.
  • Use the app's own features, including its AI tools, to edit the Template.

6. What no license allows

  1. Selling, giving away, sublicensing, renting or sharing the Template, its editable parts or a Delivery link, alone or inside another product, changed or not.
  2. Publishing the Template, or a template made from it, as a template, preset, kit, theme or library on any marketplace or community (including Figma Community and Jitter's gallery) or for free.
  3. Letting anyone who is not a Licensed User open, edit or duplicate the Template, whether by file, shared drive, team, workspace, project, invitation or link.
  4. Giving clients or subcontractors the Template. Clients receive Final Output only.
  5. Using Template parts inside a product sold or distributed to many users, such as a UI kit, theme, app template or SaaS content, without an Enterprise license.
  6. Using the Template or Final Output to train or test AI or machine-learning models, or to generate competing templates.
  7. Selling the Template or Final Output as NFTs or through other blockchain-based distribution.
  8. Using the Template in a logo or trademark, or claiming it as your own design.

7. Rules for each app

All apps. You need your own license or plan for the app. The Velvele license covers the Template, not the software. Each product page states the app version, plan and features the Template needs.

After Effects. We deliver a download with the .aep project. Keep it, and any collected project folder, in storage only Licensed Users can reach.

Figma Motion. We deliver a link to duplicate the template into your own Figma account. Keep your copy and the delivery link accessible only to Licensed Users. Your plan must support the Motion features used by the template; Motion is currently in beta.

Jitter. We deliver an access PDF containing the template link. Duplicate it into your own Jitter account and keep the copy and delivery link accessible only to Licensed Users. Export options depend on your Jitter plan.

8. Buying for a client

An agency may buy in its own name and deliver Final Output to its clients; the Template stays with the agency's Licensed Users. A client may instead buy in its own name and count the agency's staff who work on the Template as its Licensed Users.

9. Third-party material

Fonts, photos, video and music shown in previews are not included unless the product page says so. Where included, their owners' licenses apply, as named in the product's documentation. You are responsible for licensing anything you add.

10. Updates and upgrades

The license never expires for the Edition bought. Fixes and compatibility updates for that Edition are free when we release them; an Edition for another app is bought and licensed separately. Buying another software edition is not a license upgrade. You can upgrade the license for the same edition at any time by paying the difference between its two license prices; Final Output made before the upgrade stays covered by the license it was made under.

11. If something goes wrong

If you break these terms, we will tell you in writing and, where it can be put right (for example by upgrading or removing unlicensed copies), give you 14 days to do so. If a material breach is not put right, or cannot be (such as resale or publication of the Template or a Delivery link), the license ends and you must delete the Template. Final Output published lawfully before then stays licensed, unless the breach was resale or redistribution. We may ask, at most once a year unless we have evidence of a breach, for written confirmation of your Licensed Users.

12. Warranty and liability

Each Edition is made to work as described on its product page, in the app version stated there. Your statutory rights as a consumer are not affected. Liability is set out in section 12 of the Terms of Service.

13. Law

These terms are governed by Italian law. If you are a consumer, section 15 of the Terms of Service applies and nothing here limits the mandatory consumer protections of your country.

Questions: hello@velvele.store